(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel

This commit is contained in:
rubidium
2010-02-10 16:24:05 +00:00
parent 78ce2858fc
commit 21bd2722cd
21 changed files with 190 additions and 30 deletions

View File

@@ -14,10 +14,6 @@
#include "../debug.h"
#include "saveload.h"
#include "../string_func.h"
#include "../ai/ai.hpp"
#include "../ai/ai_config.hpp"
#include "../network/network.h"
#include "../ai/ai_instance.hpp"
static char _ai_saveload_name[64];
static int _ai_saveload_version;
@@ -32,6 +28,12 @@ static const SaveLoad _ai_company[] = {
SLE_END()
};
#ifdef ENABLE_AI
#include "../ai/ai.hpp"
#include "../ai/ai_config.hpp"
#include "../network/network.h"
#include "../ai/ai_instance.hpp"
static void SaveReal_AIPL(int *index_ptr)
{
CompanyID index = (CompanyID)*index_ptr;
@@ -121,3 +123,80 @@ static void Save_AIPL()
extern const ChunkHandler _ai_chunk_handlers[] = {
{ 'AIPL', Save_AIPL, Load_AIPL, NULL, CH_ARRAY | CH_LAST},
};
#else
/** The type of the data that follows in the savegame. */
enum SQSaveLoadType {
SQSL_INT = 0x00, ///< The following data is an integer.
SQSL_STRING = 0x01, ///< The following data is an string.
SQSL_ARRAY = 0x02, ///< The following data is an array.
SQSL_TABLE = 0x03, ///< The following data is an table.
SQSL_BOOL = 0x04, ///< The following data is a boolean.
SQSL_NULL = 0x05, ///< A null variable.
SQSL_ARRAY_TABLE_END = 0xFF, ///< Marks the end of an array or table, no data follows.
};
static byte _ai_sl_byte;
static const SaveLoad _ai_byte[] = {
SLEG_VAR(_ai_sl_byte, SLE_UINT8),
SLE_END()
};
static bool LoadObjects()
{
SlObject(NULL, _ai_byte);
switch (_ai_sl_byte) {
case SQSL_INT: {
int value;
SlArray(&value, 1, SLE_INT32);
return true;
}
case SQSL_STRING: {
SlObject(NULL, _ai_byte);
static char buf[256];
SlArray(buf, _ai_sl_byte, SLE_CHAR);
return true;
}
case SQSL_ARRAY:
while (LoadObjects()) { }
return true;
case SQSL_TABLE:
while (LoadObjects()) { LoadObjects(); }
return true;
case SQSL_BOOL:
SlObject(NULL, _ai_byte);
return true;
case SQSL_NULL:
return true;
case SQSL_ARRAY_TABLE_END:
return false;
default: NOT_REACHED();
}
}
static void Load_AIPL()
{
CompanyID index;
while ((index = (CompanyID)SlIterateArray()) != (CompanyID)-1) {
SlObject(NULL, _ai_company);
if (!Company::IsValidAiID(index)) continue;
SlObject(NULL, _ai_byte);
/* Check if there was anything saved at all. */
if (_ai_sl_byte == 0) continue;
LoadObjects();
}
}
extern const ChunkHandler _ai_chunk_handlers[] = {
{ 'AIPL', NULL, Load_AIPL, NULL, CH_ARRAY | CH_LAST},
};
#endif /* ENABLE_AI */