(svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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@@ -400,7 +400,7 @@ static const GameSettingData _game_setting_info[] = {
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{ 0, 7, 1, STR_NULL},
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{ 0, 3, 1, STR_6830_IMMEDIATE},
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{ 0, 3, 1, STR_NUM_VERY_LOW},
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{ 0, 4, 1, STR_26816_NONE},
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{ 0, 4, 1, STR_NONE},
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{100, 500, 50, STR_NULL},
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{ 2, 4, 1, STR_NULL},
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{ 0, 2, 1, STR_6820_LOW},
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@@ -414,7 +414,7 @@ static const GameSettingData _game_setting_info[] = {
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{ 0, 1, 1, STR_682E_STEADY},
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{ 0, 1, 1, STR_6834_AT_END_OF_LINE_AND_AT_STATIONS},
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{ 0, 1, 1, STR_6836_OFF},
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{ 0, 2, 1, STR_6839_PERMISSIVE},
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{ 0, 2, 1, STR_PERMISSIVE},
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};
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/*
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