Allows configuring the width of the coast in tropic maps that generates as tropiczone_normal before the desert kicks in, it does this by creating two additional arrays which house the coordinates to create a filled circle of radius of 19 tiles, and 25 tiles. the default creates a radius of 13 tiles.
I'd eventually like to add an Extra Large setting but manually creating the array of coordinates is horrible. I wedged this setting in beside the setting for tropic width around rivers despite it not fitting into the rivers/lakes category because it still feels the most relevant place for now.
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@@ -3890,6 +3890,20 @@ strval = STR_JUST_COMMA
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cat = SC_BASIC
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patxname = ""rivers.game_creation.river_tropics_width""
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[SDT_VAR]
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var = game_creation.coast_tropics_width
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type = SLE_UINT8
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flags = SF_GUI_DROPDOWN | SF_NEWGAME_ONLY
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def = 0
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min = 0
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max = 2
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interval = 1
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str = STR_CONFIG_SETTING_COAST_TROPICS_WIDTH
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strhelp = STR_CONFIG_SETTING_COAST_TROPICS_WIDTH_HELPTEXT
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strval = STR_CONFIG_SETTING_COAST_TROPICS_WIDTH_DEFAULT
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cat = SC_BASIC
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patxname = ""rivers.game_creation.coast_tropics_width""
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[SDT_VAR]
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var = game_creation.lake_size
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type = SLE_UINT8
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