(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs

This commit is contained in:
rubidium
2012-03-04 16:54:12 +00:00
parent e6a828def1
commit 22637f139f
22 changed files with 69 additions and 69 deletions

View File

@@ -30,9 +30,9 @@
* @note The names of the setting for ScriptGameSettings::IsValid and
* ScriptGameSettings::GetValue are the same ones as those that are shown by
* the list_settings command in the in-game console. Settings that are
* string based are NOT supported and AIGAmeSettings::IsValid will return
* string based are NOT supported and GameSettings::IsValid will return
* false for them. These settings will not be supported either because
* they have no relevance for the AI (default client names, server IPs,
* they have no relevance for the script (default client names, server IPs,
* etc.).
*/
class ScriptGameSettings : public ScriptObject {
@@ -73,7 +73,7 @@ public:
static bool SetValue(const char *setting, int value);
/**
* Checks whether the given vehicle-type is disabled for AIs.
* Checks whether the given vehicle-type is disabled for companies.
* @param vehicle_type The vehicle-type to check.
* @return True if the vehicle-type is disabled.
* @api -game