Codechange: encapsulate network error handling
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@@ -317,7 +317,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
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if (sock == INVALID_SOCKET) {
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DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkError::GetLast().AsString());
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return INVALID_SOCKET;
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}
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@@ -326,8 +326,8 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed", type);
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int err = connect(sock, runp->ai_addr, (int)runp->ai_addrlen);
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if (err != 0 && NetworkGetLastError() != EINPROGRESS) {
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DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkGetLastErrorString());
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if (err != 0 && !NetworkError::GetLast().IsConnectInProgress()) {
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DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkError::GetLast().AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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@@ -343,7 +343,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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tv.tv_sec = DEFAULT_CONNECT_TIMEOUT_SECONDS;
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int n = select(FD_SETSIZE, NULL, &write_fd, NULL, &tv);
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if (n < 0) {
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DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkError::GetLast().AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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@@ -356,9 +356,9 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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}
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/* Retrieve last error, if any, on the socket. */
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err = GetSocketError(sock);
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if (err != 0) {
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DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetErrorString(err));
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NetworkError socket_error = GetSocketError(sock);
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if (socket_error.HasError()) {
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DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), socket_error.AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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@@ -393,7 +393,7 @@ static SOCKET ListenLoopProc(addrinfo *runp)
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SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
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if (sock == INVALID_SOCKET) {
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DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
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DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
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return INVALID_SOCKET;
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}
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@@ -404,24 +404,24 @@ static SOCKET ListenLoopProc(addrinfo *runp)
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int on = 1;
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/* The (const char*) cast is needed for windows!! */
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if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) == -1) {
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DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
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DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
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}
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#ifndef __OS2__
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if (runp->ai_family == AF_INET6 &&
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setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
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DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkGetLastErrorString());
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DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkError::GetLast().AsString());
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}
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#endif
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if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
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DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
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DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
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DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
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closesocket(sock);
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return INVALID_SOCKET;
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}
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