Minor fixes in CmdRemoveSingleSignal

Whitespace fixes
This commit is contained in:
Jonathan G Rennison
2015-08-01 20:26:41 +01:00
parent 59b0b18aa2
commit 22a5c6d459
4 changed files with 25 additions and 23 deletions

View File

@@ -1858,7 +1858,7 @@ void ReverseTrainDirection(Train *v)
/* We are inside tunnel/bidge with signals, reversing will close the entrance. */
if (HasWormholeSignals(v->tile)) {
/* Flip signal on tunnel entrance tile red. */
SetBitTunnelBridgeExit(v->tile);
SetBitTunnelBridgeExit(v->tile);
MarkTileDirtyByTile(v->tile);
/* Clear counters. */
v->wait_counter = 0;
@@ -3156,7 +3156,7 @@ static Vehicle *FindSpaceBetweenTrainsEnum(Vehicle *v, void *data)
static bool IsToCloseBehindTrain(Vehicle *v, TileIndex tile, bool check_endtile)
{
Train *t = (Train *)v;
if (t->force_proceed != 0) return false;
if (HasVehicleOnPos(t->tile, v, &FindSpaceBetweenTrainsEnum)) {
@@ -3186,7 +3186,7 @@ static bool IsToCloseBehindTrain(Vehicle *v, TileIndex tile, bool check_endtile)
static bool CheckTrainStayInWormHole(Train *t, TileIndex tile)
{
if (t->force_proceed != 0) return false;
/* When not exit reverse train. */
if (!IsTunnelBridgeExit(tile)) {
t->cur_speed = 0;
@@ -3199,7 +3199,7 @@ static bool CheckTrainStayInWormHole(Train *t, TileIndex tile)
return true;
}
return false;
return false;
}
static void HandleSignalBehindTrain(Train *v, uint signal_number)
@@ -3422,7 +3422,7 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
goto invalid_rail;
}
/* Flip signal on tunnel entrance tile red. */
SetBitTunnelBridgeExit(gp.new_tile);
SetBitTunnelBridgeExit(gp.new_tile);
MarkTileDirtyByTile(gp.new_tile);
}
}