Mark order/timetable windows dirty when changing game date
This commit is contained in:
@@ -3012,4 +3012,9 @@ void ShiftOrderDates(int interval)
|
||||
orderlist->SetScheduledDispatchStartDate(orderlist->GetScheduledDispatchStartDatePart() + interval, orderlist->GetScheduledDispatchStartDateFractPart());
|
||||
}
|
||||
}
|
||||
|
||||
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
|
||||
SetWindowClassesDirty(WC_VEHICLE_TIMETABLE);
|
||||
SetWindowClassesDirty(WC_SCHDISPATCH_SLOTS);
|
||||
InvalidateWindowClassesData(WC_DEPARTURES_BOARD, 0);
|
||||
}
|
||||
|
Reference in New Issue
Block a user