Add game setting to limit train lookahead to signal aspect
In realistic braking mode when multi-aspect signalling enabled by GRF
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@@ -1138,6 +1138,7 @@ static void TrainBrakingModelChanged(int32 new_value)
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UpdateAllBlockSignals();
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InvalidateWindowData(WC_BUILD_SIGNAL, 0);
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InvalidateWindowClassesData(WC_GAME_OPTIONS);
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}
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/**
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