Add game setting to limit train lookahead to signal aspect

In realistic braking mode when multi-aspect signalling enabled by GRF
This commit is contained in:
Jonathan G Rennison
2022-06-19 11:54:40 +01:00
parent bdd73a19a1
commit 22caac6529
13 changed files with 118 additions and 16 deletions

View File

@@ -125,6 +125,12 @@ static const SettingDescEnumEntry _train_braking_model[] = {
{ 0, STR_NULL }
};
static const SettingDescEnumEntry _realistic_braking_aspect_limited[] = {
{ TRBALM_OFF, STR_CONFIG_SETTING_OFF },
{ TRBALM_ON, STR_CONFIG_SETTING_TRAIN_BRAKING_ASPECT_LIMITED_ON },
{ 0, STR_NULL }
};
static const SettingDescEnumEntry _station_delivery_mode[] = {
{ SD_NEAREST_FIRST, STR_CONFIG_SETTING_ORIGINAL},
{ SD_BALANCED, STR_CONFIG_SETTING_DELIVERY_BALANCED},
@@ -1327,6 +1333,16 @@ post_cb = TrainBrakingModelChanged
cat = SC_EXPERT
patxname = ""realistic_braking.vehicle.train_braking_model""
[SDT_ENUM]
var = vehicle.realistic_braking_aspect_limited
type = SLE_UINT8
def = TRBALM_OFF
enumlist = _realistic_braking_aspect_limited
str = STR_CONFIG_SETTING_REALISTIC_BRAKING_ASPECT_LIMITED
strhelp = STR_CONFIG_SETTING_REALISTIC_BRAKING_ASPECT_LIMITED_HELPTEXT
cat = SC_EXPERT
patxname = ""realistic_braking.vehicle.realistic_braking_aspect_limited""
[SDT_VAR]
var = vehicle.roadveh_acceleration_model
type = SLE_UINT8