(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
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@@ -4,7 +4,7 @@
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#define STATION_H
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#include "player.h"
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#include "pool.h"
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#include "oldpool.h"
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#include "sprite.h"
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#include "tile.h"
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#include "newgrf_station.h"
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@@ -142,7 +142,7 @@ void UpdateAllStationVirtCoord(void);
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void RebuildStationLists(void);
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void ResortStationLists(void);
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DECLARE_POOL(Station, Station, 6, 1000)
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DECLARE_OLD_POOL(Station, Station, 6, 1000)
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static inline StationID GetStationArraySize(void)
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{
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@@ -181,7 +181,7 @@ static inline void DeleteStation(Station *st)
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/* Stuff for ROADSTOPS */
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DECLARE_POOL(RoadStop, RoadStop, 5, 2000)
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DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000)
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/**
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* Check if a RaodStop really exists.
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