(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.

- Codechange: Rename pool.[ch] to oldpool.[ch].
This commit is contained in:
matthijs
2006-12-03 17:27:43 +00:00
parent e205c58ddc
commit 231111ce3d
28 changed files with 67 additions and 67 deletions

View File

@@ -4,7 +4,7 @@
#define STATION_H
#include "player.h"
#include "pool.h"
#include "oldpool.h"
#include "sprite.h"
#include "tile.h"
#include "newgrf_station.h"
@@ -142,7 +142,7 @@ void UpdateAllStationVirtCoord(void);
void RebuildStationLists(void);
void ResortStationLists(void);
DECLARE_POOL(Station, Station, 6, 1000)
DECLARE_OLD_POOL(Station, Station, 6, 1000)
static inline StationID GetStationArraySize(void)
{
@@ -181,7 +181,7 @@ static inline void DeleteStation(Station *st)
/* Stuff for ROADSTOPS */
DECLARE_POOL(RoadStop, RoadStop, 5, 2000)
DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000)
/**
* Check if a RaodStop really exists.