(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.

- Codechange: Rename pool.[ch] to oldpool.[ch].
This commit is contained in:
matthijs
2006-12-03 17:27:43 +00:00
parent e205c58ddc
commit 231111ce3d
28 changed files with 67 additions and 67 deletions

4
town.h
View File

@@ -3,7 +3,7 @@
#ifndef TOWN_H
#define TOWN_H
#include "pool.h"
#include "oldpool.h"
#include "player.h"
struct Town {
@@ -152,7 +152,7 @@ bool CheckforTownRating(uint32 flags, Town *t, byte type);
VARDEF const Town** _town_sort;
DECLARE_POOL(Town, Town, 3, 8000)
DECLARE_OLD_POOL(Town, Town, 3, 8000)
/**
* Check if a Town really exists.