(svn r18367) -Codechange: unify the ship pathfinder 'calls'
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@@ -19,6 +19,7 @@
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#include "../../tunnelbridge.h"
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#include "../../pbs.h"
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#include "../../train.h"
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#include "../../ship.h"
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#include "../pathfinder_func.h"
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#include "npf.h"
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@@ -1118,3 +1119,23 @@ void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reser
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fstd->reserve_path = reserve_path;
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fstd->v = v;
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}
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/*** Ships ***/
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Track NPFShipChooseTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
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{
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NPFFindStationOrTileData fstd;
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Trackdir trackdir = v->GetVehicleTrackdir();
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assert(trackdir != INVALID_TRACKDIR); // Check that we are not in a depot
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NPFFillWithOrderData(&fstd, v);
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NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES);
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/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
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* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
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* we did not find our target, but ftd.best_trackdir contains the direction leading
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* to the tile closest to our target. */
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if (ftd.best_trackdir == 0xff) return INVALID_TRACK;
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return TrackdirToTrack(ftd.best_trackdir);
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}
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