(svn r9841) -Codechange: add a little more type strictness to the vehicle types.
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@@ -137,6 +137,7 @@ void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
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case VEH_ROAD: CcCloneRoadVeh( true, tile, p1, p2); break;
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case VEH_SHIP: CcCloneShip( true, tile, p1, p2); break;
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case VEH_AIRCRAFT: CcCloneAircraft(true, tile, p1, p2); break;
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default: NOT_REACHED();
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}
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}
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