(svn r9841) -Codechange: add a little more type strictness to the vehicle types.
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@@ -770,6 +770,8 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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case 0x66: return MapAircraftMovementAction(v); // Current movement action
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}
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break;
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default: break;
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}
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DEBUG(grf, 1, "Unhandled vehicle property 0x%X, type 0x%X", variable, v->type);
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