(svn r10208) -Codechange: replace int32 with Money where appropriate.
This commit is contained in:
10
src/player.h
10
src/player.h
@@ -12,8 +12,8 @@
|
||||
#include "livery.h"
|
||||
|
||||
struct PlayerEconomyEntry {
|
||||
int32 income;
|
||||
int32 expenses;
|
||||
Money income;
|
||||
Money expenses;
|
||||
int32 delivered_cargo;
|
||||
int32 performance_history; ///< player score (scale 0-1000)
|
||||
int64 company_value;
|
||||
@@ -166,8 +166,8 @@ struct Player {
|
||||
|
||||
PlayerFace face;
|
||||
|
||||
int32 current_loan;
|
||||
int64 player_money;
|
||||
Money current_loan;
|
||||
|
||||
byte player_color;
|
||||
Livery livery[LS_END];
|
||||
@@ -190,7 +190,7 @@ struct Player {
|
||||
byte quarters_of_bankrupcy;
|
||||
byte bankrupt_asked; ///< which players were asked about buying it?
|
||||
int16 bankrupt_timeout;
|
||||
int32 bankrupt_value;
|
||||
Money bankrupt_value;
|
||||
|
||||
bool is_active;
|
||||
bool is_ai;
|
||||
@@ -212,7 +212,7 @@ uint16 GetDrawStringPlayerColor(PlayerID player);
|
||||
|
||||
void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player);
|
||||
void GetNameOfOwner(Owner owner, TileIndex tile);
|
||||
int64 CalculateCompanyValue(const Player* p);
|
||||
Money CalculateCompanyValue(const Player* p);
|
||||
void InvalidatePlayerWindows(const Player* p);
|
||||
void SetLocalPlayer(PlayerID new_player);
|
||||
#define FOR_ALL_PLAYERS(p) for (p = _players; p != endof(_players); p++)
|
||||
|
||||
Reference in New Issue
Block a user