Merge branch 'master' into template_train_replacement

Fix Template creation window vehicle drag cursor.
This commit is contained in:
Jonathan G Rennison
2016-08-26 00:00:20 +01:00
156 changed files with 6426 additions and 796 deletions

View File

@@ -217,7 +217,7 @@ uint Vehicle::Crash(bool flooded)
SetWindowDirty(WC_VEHICLE_DEPOT, this->tile);
delete this->cargo_payment;
this->cargo_payment = NULL;
assert(this->cargo_payment == NULL); // cleared by ~CargoPayment
return RandomRange(pass + 1); // Randomise deceased passengers.
}
@@ -755,6 +755,7 @@ void Vehicle::PreDestructor()
HideFillingPercent(&this->fill_percent_te_id);
this->CancelReservation(INVALID_STATION, st);
delete this->cargo_payment;
assert(this->cargo_payment == NULL); // cleared by ~CargoPayment
}
if (this->IsEngineCountable()) {
@@ -2140,6 +2141,7 @@ void Vehicle::LeaveStation()
assert(this->current_order.IsType(OT_LOADING));
delete this->cargo_payment;
assert(this->cargo_payment == NULL); // cleared by ~CargoPayment
/* Only update the timetable if the vehicle was supposed to stop here. */
if (this->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) UpdateVehicleTimetable(this, false);