Merge branch 'master' into template_train_replacement

Fix Template creation window vehicle drag cursor.
This commit is contained in:
Jonathan G Rennison
2016-08-26 00:00:20 +01:00
156 changed files with 6426 additions and 796 deletions

View File

@@ -2296,22 +2296,22 @@ static const NWidgetPart _nested_vehicle_view_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CENTER_MAIN_VIEW), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CENTER_MAIN_VIEW), SetMinimalSize(18, 18), SetDataTip(SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_DEPOT_CLONE),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_GOTO_DEPOT), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CLONE), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_GOTO_DEPOT), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CLONE), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
EndContainer(),
/* For trains only, 'ignore signal' button. */
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_FORCE_PROCEED), SetMinimalSize(18, 18), SetFill(1, 1),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_FORCE_PROCEED), SetMinimalSize(18, 18),
SetDataTip(SPR_IGNORE_SIGNALS, STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_REFIT_TURN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_REFIT), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(SPR_REFIT_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_TURN_AROUND), SetMinimalSize(18, 18), SetFill(1, 1),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_REFIT), SetMinimalSize(18, 18), SetDataTip(SPR_REFIT_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_TURN_AROUND), SetMinimalSize(18, 18),
SetDataTip(SPR_FORCE_VEHICLE_TURN, STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_ORDERS), SetFill(1, 1), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_ORDERS, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_DETAILS), SetFill(1, 1), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */),
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetMinimalSize(18, 0), SetResize(0, 1), EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_ORDERS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_ORDERS, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_DETAILS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(18, 0), SetResize(0, 1), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
@@ -2847,35 +2847,74 @@ void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1,
}
/**
* Get the width of a vehicle (including all parts of the consist) in pixels.
* Get the width of a vehicle (part) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetVehicleWidth(Vehicle *v, EngineImageType image_type)
int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
int vehicle_width = 0;
switch (v->type) {
case VEH_TRAIN:
for (const Train *u = Train::From(v); u != NULL; u = u->Next()) {
vehicle_width += u->GetDisplayImageWidth();
}
break;
return Train::From(v)->GetDisplayImageWidth();
case VEH_ROAD:
for (const RoadVehicle *u = RoadVehicle::From(v); u != NULL; u = u->Next()) {
vehicle_width += u->GetDisplayImageWidth();
}
break;
return RoadVehicle::From(v)->GetDisplayImageWidth();
default:
bool rtl = _current_text_dir == TD_RTL;
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
vehicle_width = UnScaleGUI(real_sprite->width);
return UnScaleGUI(real_sprite->width);
}
}
break;
/**
* Get the width of a vehicle (including all parts of the consist) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
int vehicle_width = 0;
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
vehicle_width += GetSingleVehicleWidth(u, image_type);
}
return vehicle_width;
} else {
return GetSingleVehicleWidth(v, image_type);
}
}
/**
* Set the mouse cursor to look like a vehicle.
* @param v Vehicle
* @param image_type Type of vehicle image to use.
*/
void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
_cursor.sprite_count = 0;
int total_width = 0;
for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
if (_cursor.sprite_count == lengthof(_cursor.sprite_seq)) break;
if (total_width >= 2 * (int)VEHICLEINFO_FULL_VEHICLE_WIDTH) break;
_cursor.sprite_seq[_cursor.sprite_count].sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
_cursor.sprite_seq[_cursor.sprite_count].pal = GetVehiclePalette(v);
_cursor.sprite_pos[_cursor.sprite_count].x = rtl ? -total_width : total_width;
_cursor.sprite_pos[_cursor.sprite_count].y = 0;
total_width += GetSingleVehicleWidth(v, image_type);
_cursor.sprite_count++;
}
return vehicle_width;
int offs = ((int)VEHICLEINFO_FULL_VEHICLE_WIDTH - total_width) / 2;
if (rtl) offs = -offs;
for (uint i = 0; i < _cursor.sprite_count; ++i) {
_cursor.sprite_pos[i].x += offs;
}
UpdateCursorSize();
}