(svn r17591) -Add [NoAI] [FS#3212]: AIAirport::IsAirportInformationAvailable. Also update several preconditions so it's now possible to get information on airports types that can no longer be build (small airport after 1960)

This commit is contained in:
yexo
2009-09-20 18:38:43 +00:00
parent 925a53d2ec
commit 23a4bef749
5 changed files with 101 additions and 67 deletions

View File

@@ -19,7 +19,12 @@
/* static */ bool AIAirport::IsValidAirportType(AirportType type)
{
return type >= 0 && type < (AirportType)NUM_AIRPORTS && ::GetAirport(type)->IsAvailable();
return IsAirportInformationAvailable(type) && ::GetAirport(type)->IsAvailable();
}
/* static */ bool AIAirport::IsAirportInformationAvailable(AirportType type)
{
return type >= 0 && type < (AirportType)NUM_AIRPORTS;
}
/* static */ Money AIAirport::GetPrice(AirportType type)
@@ -46,21 +51,21 @@
/* static */ int32 AIAirport::GetAirportWidth(AirportType type)
{
if (!IsValidAirportType(type)) return -1;
if (!IsAirportInformationAvailable(type)) return -1;
return ::GetAirport(type)->size_x;
}
/* static */ int32 AIAirport::GetAirportHeight(AirportType type)
{
if (!IsValidAirportType(type)) return -1;
if (!IsAirportInformationAvailable(type)) return -1;
return ::GetAirport(type)->size_y;
}
/* static */ int32 AIAirport::GetAirportCoverageRadius(AirportType type)
{
if (!IsValidAirportType(type)) return -1;
if (!IsAirportInformationAvailable(type)) return -1;
return _settings_game.station.modified_catchment ? ::GetAirport(type)->catchment : (uint)CA_UNMODIFIED;
}
@@ -143,7 +148,7 @@
extern Town *AirportGetNearestTown(const AirportFTAClass *afc, TileIndex airport_tile);
if (!::IsValidTile(tile)) return INVALID_TOWN;
if (!IsValidAirportType(type)) return INVALID_TOWN;
if (!IsAirportInformationAvailable(type)) return INVALID_TOWN;
return AirportGetNearestTown(GetAirport(type), tile)->index;
}

View File

@@ -57,12 +57,24 @@ public:
* Checks whether the given AirportType is valid and available.
* @param type The AirportType to check.
* @return True if and only if the AirportType is valid and available.
* @post return value == true -> IsAirportInformationAvailable returns true.
*/
static bool IsValidAirportType(AirportType type);
/**
* Can you get information on this airport type? As opposed to
* IsValidAirportType this will return also return true when
* an airport type is no longer buildable.
* @param type The AirportType to check.
* @return True if and only if the AirportType is valid.
* @post return value == false -> IsValidAirportType returns false.
*/
static bool IsAirportInformationAvailable(AirportType type);
/**
* Get the cost to build this AirportType.
* @param type The AirportType to check.
* @pre AirportAvailable(type).
* @return The cost of building this AirportType.
*/
static Money GetPrice(AirportType type);
@@ -86,6 +98,7 @@ public:
/**
* Get the width of this type of airport.
* @param type The type of airport.
* @pre IsAirportInformationAvailable(type).
* @return The width in tiles.
*/
static int32 GetAirportWidth(AirportType type);
@@ -93,6 +106,7 @@ public:
/**
* Get the height of this type of airport.
* @param type The type of airport.
* @pre IsAirportInformationAvailable(type).
* @return The height in tiles.
*/
static int32 GetAirportHeight(AirportType type);
@@ -100,6 +114,7 @@ public:
/**
* Get the coverage radius of this type of airport.
* @param type The type of airport.
* @pre IsAirportInformationAvailable(type).
* @return The radius in tiles.
*/
static int32 GetAirportCoverageRadius(AirportType type);
@@ -174,6 +189,7 @@ public:
* an airport at some tile.
* @param tile The tile to check.
* @param type The AirportType to check.
* @pre IsAirportInformationAvailable(type).
* @return The TownID of the town closest to the tile.
*/
static TownID GetNearestTown(TileIndex tile, AirportType type);

View File

@@ -46,20 +46,21 @@ void SQAIAirport_Register(Squirrel *engine) {
SQAIAirport.DefSQConst(engine, AIAirport::PT_BIG_PLANE, "PT_BIG_PLANE");
SQAIAirport.DefSQConst(engine, AIAirport::PT_INVALID, "PT_INVALID");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsValidAirportType, "IsValidAirportType", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetPrice, "GetPrice", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsHangarTile, "IsHangarTile", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsAirportTile, "IsAirportTile", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportWidth, "GetAirportWidth", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportHeight, "GetAirportHeight", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportCoverageRadius, "GetAirportCoverageRadius", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetNumHangars, "GetNumHangars", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetHangarOfAirport, "GetHangarOfAirport", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::BuildAirport, "BuildAirport", 4, ".iii");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::RemoveAirport, "RemoveAirport", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportType, "GetAirportType", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetNoiseLevelIncrease, "GetNoiseLevelIncrease", 3, ".ii");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetNearestTown, "GetNearestTown", 3, ".ii");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsValidAirportType, "IsValidAirportType", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsAirportInformationAvailable, "IsAirportInformationAvailable", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetPrice, "GetPrice", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsHangarTile, "IsHangarTile", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsAirportTile, "IsAirportTile", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportWidth, "GetAirportWidth", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportHeight, "GetAirportHeight", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportCoverageRadius, "GetAirportCoverageRadius", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetNumHangars, "GetNumHangars", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetHangarOfAirport, "GetHangarOfAirport", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::BuildAirport, "BuildAirport", 4, ".iii");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::RemoveAirport, "RemoveAirport", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportType, "GetAirportType", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetNoiseLevelIncrease, "GetNoiseLevelIncrease", 3, ".ii");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetNearestTown, "GetNearestTown", 3, ".ii");
SQAIAirport.PostRegister(engine);
}