Add support for road stop animation, availability callback
Add animation, callback mask, general flags properties Add animation frame variables
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@@ -558,7 +558,7 @@ uint16 StubGetObjectCallback(CallbackID callback, uint32 param1, uint32 param2,
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}
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/** Helper class for animation control. */
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struct ObjectAnimationBase : public AnimationBase<ObjectAnimationBase, ObjectSpec, Object, int, StubGetObjectCallback> {
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struct ObjectAnimationBase : public AnimationBase<ObjectAnimationBase, ObjectSpec, Object, int, StubGetObjectCallback, TileAnimationFrameAnimationHelper<Object> > {
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static const CallbackID cb_animation_speed = CBID_OBJECT_ANIMATION_SPEED;
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static const CallbackID cb_animation_next_frame = CBID_OBJECT_ANIMATION_NEXT_FRAME;
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