Add: Basic autocompletion on tab for console commands (#12163)

This commit is contained in:
Ivan Fefer
2024-03-13 21:43:08 +01:00
committed by GitHub
parent 24efdf6ac5
commit 23d733be95
9 changed files with 250 additions and 148 deletions

View File

@@ -9,6 +9,7 @@
#include "../stdafx.h"
#include "../strings_func.h"
#include "../autocompletion.h"
#include "../blitter/factory.hpp"
#include "../console_func.h"
#include "../video/video_driver.hpp"
@@ -44,7 +45,6 @@ struct ChatMessage {
static std::deque<ChatMessage> _chatmsg_list; ///< The actual chat message list.
static bool _chatmessage_dirty = false; ///< Does the chat message need repainting?
static bool _chatmessage_visible = false; ///< Is a chat message visible.
static bool _chat_tab_completion_active; ///< Whether tab completion is active.
static uint MAX_CHAT_MESSAGES = 0; ///< The limit of chat messages to show.
/**
@@ -262,11 +262,47 @@ static void SendChat(const std::string &buf, DestType type, int dest)
}
}
class NetworkChatAutoCompletion final : public AutoCompletion {
public:
using AutoCompletion::AutoCompletion;
private:
std::vector<std::string> GetSuggestions([[maybe_unused]] std::string_view prefix, std::string_view query) override
{
std::vector<std::string> suggestions;
for (NetworkClientInfo *ci : NetworkClientInfo::Iterate()) {
if (ci->client_name.starts_with(query)) {
suggestions.push_back(ci->client_name);
}
}
for (const Town *t : Town::Iterate()) {
/* Get the town-name via the string-system */
SetDParam(0, t->index);
std::string town_name = GetString(STR_TOWN_NAME);
if (town_name.starts_with(query)) {
suggestions.push_back(std::move(town_name));
}
}
return suggestions;
}
void ApplySuggestion(std::string_view prefix, std::string_view suggestion) override
{
/* Add ': ' if we are at the start of the line (pretty) */
if (prefix.empty()) {
this->textbuf->Assign(fmt::format("{}: ", suggestion));
} else {
this->textbuf->Assign(fmt::format("{}{} ", prefix, suggestion));
}
}
};
/** Window to enter the chat message in. */
struct NetworkChatWindow : public Window {
DestType dtype; ///< The type of destination.
int dest; ///< The identifier of the destination.
QueryString message_editbox; ///< Message editbox.
NetworkChatAutoCompletion chat_tab_completion; ///< Holds the state and logic of auto-completion of player names and towns on Tab press.
/**
* Create a chat input window.
@@ -274,7 +310,8 @@ struct NetworkChatWindow : public Window {
* @param type The type of destination.
* @param dest The actual destination index.
*/
NetworkChatWindow(WindowDesc *desc, DestType type, int dest) : Window(desc), message_editbox(NETWORK_CHAT_LENGTH)
NetworkChatWindow(WindowDesc *desc, DestType type, int dest)
: Window(desc), message_editbox(NETWORK_CHAT_LENGTH), chat_tab_completion(&message_editbox.text)
{
this->dtype = type;
this->dest = dest;
@@ -295,7 +332,6 @@ struct NetworkChatWindow : public Window {
this->SetFocusedWidget(WID_NC_TEXTBOX);
InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
_chat_tab_completion_active = false;
PositionNetworkChatWindow(this);
}
@@ -311,125 +347,12 @@ struct NetworkChatWindow : public Window {
Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
}
/**
* Find the next item of the list of things that can be auto-completed.
* @param item The current indexed item to return. This function can, and most
* likely will, alter item, to skip empty items in the arrays.
* @return Returns the view that matched to the index.
*/
std::optional<std::string> ChatTabCompletionNextItem(uint *item)
{
/* First, try clients */
if (*item < MAX_CLIENT_SLOTS) {
/* Skip inactive clients */
for (NetworkClientInfo *ci : NetworkClientInfo::Iterate(*item)) {
*item = ci->index;
return ci->client_name;
}
*item = MAX_CLIENT_SLOTS;
}
/* Then, try townnames
* Not that the following assumes all town indices are adjacent, ie no
* towns have been deleted. */
if (*item < (uint)MAX_CLIENT_SLOTS + Town::GetPoolSize()) {
for (const Town *t : Town::Iterate(*item - MAX_CLIENT_SLOTS)) {
/* Get the town-name via the string-system */
SetDParam(0, t->index);
return GetString(STR_TOWN_NAME);
}
}
return std::nullopt;
}
/**
* Find what text to complete. It scans for a space from the left and marks
* the word right from that as to complete. It also writes a \0 at the
* position of the space (if any). If nothing found, buf is returned.
*/
static std::string_view ChatTabCompletionFindText(std::string_view &buf)
{
auto it = buf.find_last_of(' ');
if (it == std::string_view::npos) return buf;
std::string_view res = buf.substr(it + 1);
buf.remove_suffix(res.size() + 1);
return res;
}
/**
* See if we can auto-complete the current text of the user.
*/
void ChatTabCompletion()
{
static std::string _chat_tab_completion_buf;
Textbuf *tb = &this->message_editbox.text;
uint item = 0;
bool second_scan = false;
/* Create views, so we do not need to copy the data for now. */
std::string_view pre_buf = _chat_tab_completion_active ? std::string_view(_chat_tab_completion_buf) : std::string_view(tb->buf);
std::string_view tb_buf = ChatTabCompletionFindText(pre_buf);
/*
* Comparing pointers of the data, as both "Hi:<tab>" and "Hi: Hi:<tab>" will result in
* tb_buf and pre_buf being "Hi:", which would be equal in content but not in context.
*/
bool begin_of_line = tb_buf.data() == pre_buf.data();
std::optional<std::string> cur_item;
while ((cur_item = ChatTabCompletionNextItem(&item)).has_value()) {
std::string_view cur_name = cur_item.value();
item++;
if (_chat_tab_completion_active) {
/* We are pressing TAB again on the same name, is there another name
* that starts with this? */
if (!second_scan) {
std::string_view view;
/* If we are completing at the begin of the line, skip the ': ' we added */
if (begin_of_line) {
view = std::string_view(tb->buf, (tb->bytes - 1) - 2);
} else {
/* Else, find the place we are completing at */
size_t offset = pre_buf.size() + 1;
view = std::string_view(tb->buf + offset, (tb->bytes - 1) - offset);
}
/* Compare if we have a match */
if (cur_name == view) second_scan = true;
continue;
}
/* Now any match we make on _chat_tab_completion_buf after this, is perfect */
}
if (tb_buf.size() < cur_name.size() && cur_name.starts_with(tb_buf)) {
/* Save the data it was before completion */
if (!second_scan) _chat_tab_completion_buf = tb->buf;
_chat_tab_completion_active = true;
/* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
if (begin_of_line) {
this->message_editbox.text.Assign(fmt::format("{}: ", cur_name));
} else {
this->message_editbox.text.Assign(fmt::format("{} {}", pre_buf, cur_name));
}
this->SetDirty();
return;
}
}
if (second_scan) {
/* We walked all possibilities, and the user presses tab again.. revert to original text */
this->message_editbox.text.Assign(_chat_tab_completion_buf);
_chat_tab_completion_active = false;
if (this->chat_tab_completion.AutoComplete()) {
this->SetDirty();
}
}
@@ -475,7 +398,7 @@ struct NetworkChatWindow : public Window {
void OnEditboxChanged(WidgetID widget) override
{
if (widget == WID_NC_TEXTBOX) {
_chat_tab_completion_active = false;
this->chat_tab_completion.Reset();
}
}