(svn r22345) -Change: Remove pixel limiter for text buffers.
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@@ -356,7 +356,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
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/* snprintf() always outputs trailing '\0', so whole buffer can be used */
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snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
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InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
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InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
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this->caption = STR_NULL;
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this->afilter = CS_NUMERAL;
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