(svn r21921) -Codechange: Move GroundVehicleSubtypeFlags as they will be needed by some Vehicle functions.

This commit is contained in:
terkhen
2011-01-29 17:21:39 +00:00
parent 3cd1f15523
commit 23ffef05ce
2 changed files with 14 additions and 13 deletions

View File

@@ -242,19 +242,6 @@ struct GroundVehicle : public SpecializedVehicle<T, Type> {
return old_z;
}
/**
* Enum to handle ground vehicle subtypes.
* Do not access it directly unless you have to. Use the subtype access functions.
*/
enum GroundVehicleSubtypeFlags {
GVSF_FRONT = 0, ///< Leading engine of a consist.
GVSF_ARTICULATED_PART = 1, ///< Articulated part of an engine.
GVSF_WAGON = 2, ///< Wagon (not used for road vehicles).
GVSF_ENGINE = 3, ///< Engine that can be front engine, but might be placed behind another engine (not used for road vehicles).
GVSF_FREE_WAGON = 4, ///< First in a wagon chain (in depot) (not used for road vehicles).
GVSF_MULTIHEADED = 5, ///< Engine is multiheaded (not used for road vehicles).
};
/**
* Set front engine state.
*/