(svn r16242) -Codechange: rework pausing

-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
This commit is contained in:
rubidium
2009-05-06 15:06:57 +00:00
parent 7ffb421add
commit 241af768f0
29 changed files with 110 additions and 79 deletions

View File

@@ -302,7 +302,7 @@ bool LoadOldSaveGame(const char *file)
return false;
}
_pause_game = 2;
_pause_mode = 2;
return true;
}