(svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
This commit is contained in:
@@ -302,7 +302,7 @@ bool LoadOldSaveGame(const char *file)
|
||||
return false;
|
||||
}
|
||||
|
||||
_pause_game = 2;
|
||||
_pause_mode = 2;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
Reference in New Issue
Block a user