Add various missing override specifiers

This commit is contained in:
Jonathan G Rennison
2019-04-28 11:05:14 +01:00
parent 6d3e9093c4
commit 24458e9990
10 changed files with 49 additions and 49 deletions

View File

@@ -2113,7 +2113,7 @@ public:
DoCommandP(0, this->window_number, 0, CMD_CREATE_GROUP_FROM_LIST | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), nullptr, str);
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
virtual void OnPlaceObject(Point pt, TileIndex tile) override
{
/* check depot first */
if (IsDepotTile(tile) && GetDepotVehicleType(tile) == this->vli.vtype) {
@@ -2861,7 +2861,7 @@ struct VehicleDetailsWindow : Window {
}
}
virtual void OnFocus(Window *previously_focused_window)
virtual void OnFocus(Window *previously_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, previously_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
@@ -2872,7 +2872,7 @@ struct VehicleDetailsWindow : Window {
}
}
virtual void OnFocusLost(Window *newly_focused_window)
virtual void OnFocusLost(Window *newly_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, newly_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
@@ -3177,7 +3177,7 @@ public:
DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
}
virtual void OnFocus(Window *previously_focused_window)
virtual void OnFocus(Window *previously_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, previously_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
@@ -3188,7 +3188,7 @@ public:
}
}
virtual void OnFocusLost(Window *newly_focused_window)
virtual void OnFocusLost(Window *newly_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, newly_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
@@ -3496,7 +3496,7 @@ public:
}
}
virtual void OnTimeout()
virtual void OnTimeout() override
{
if (!this->depot_select_active) {
this->RaiseWidget(WID_VV_GOTO_DEPOT);
@@ -3504,7 +3504,7 @@ public:
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
virtual void OnPlaceObject(Point pt, TileIndex tile) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
if (IsDepotTile(tile) && GetDepotVehicleType(tile) == v->type && IsInfraTileUsageAllowed(v->type, v->owner, tile)) {
@@ -3515,14 +3515,14 @@ public:
}
}
virtual void OnPlaceObjectAbort()
virtual void OnPlaceObjectAbort() override
{
this->depot_select_active = false;
this->RaiseWidget(WID_VV_GOTO_DEPOT);
this->SetWidgetDirty(WID_VV_GOTO_DEPOT);
}
virtual bool OnRightClick(Point pt, int widget)
virtual bool OnRightClick(Point pt, int widget) override
{
if (widget == WID_VV_GOTO_DEPOT && _settings_client.gui.hover_delay_ms == 0) {
const Vehicle *v = Vehicle::Get(this->window_number);
@@ -3536,7 +3536,7 @@ public:
return false;
}
virtual void OnHover(Point pt, int widget)
virtual void OnHover(Point pt, int widget) override
{
if (widget == WID_VV_GOTO_DEPOT) {
const Vehicle *v = Vehicle::Get(this->window_number);
@@ -3582,7 +3582,7 @@ public:
}
}
virtual void OnRealtimeTick(uint delta_ms)
virtual void OnRealtimeTick(uint delta_ms) override
{
if (_pause_mode != PM_UNPAUSED) this->OnGameTick();
}