(svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge
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@@ -514,7 +514,7 @@ void Aircraft_Tick(Vehicle *v);
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void RoadVeh_Tick(Vehicle *v);
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void Ship_Tick(Vehicle *v);
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void Train_Tick(Vehicle *v);
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void EffectVehicle_Tick(Vehicle *v);
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static void EffectVehicle_Tick(Vehicle *v);
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void DisasterVehicle_Tick(Vehicle *v);
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VehicleTickProc *_vehicle_tick_procs[] = {
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@@ -1196,7 +1196,7 @@ Vehicle *CreateEffectVehicleRel(Vehicle *v, int x, int y, int z, int type)
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return CreateEffectVehicle(v->x_pos + x, v->y_pos + y, v->z_pos + z, type);
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}
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void EffectVehicle_Tick(Vehicle *v)
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static void EffectVehicle_Tick(Vehicle *v)
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{
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_effect_tick_procs[v->subtype](v);
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}
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