(svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers

This commit is contained in:
rubidium
2010-12-07 20:40:50 +00:00
parent 933a4d4825
commit 249d21d3de
2 changed files with 35 additions and 15 deletions

View File

@@ -33,10 +33,10 @@
* Animated cursor elements for demolishion
*/
static const AnimCursor _demolish_animcursor[] = {
ANIM_CURSOR_LINE(0x2C0, 8)
ANIM_CURSOR_LINE(0x2C1, 8)
ANIM_CURSOR_LINE(0x2C2, 8)
ANIM_CURSOR_LINE(0x2C3, 8)
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_FIRST, 8)
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_1, 8)
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_2, 8)
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_LAST, 8)
ANIM_CURSOR_END()
};
@@ -44,9 +44,9 @@ static const AnimCursor _demolish_animcursor[] = {
* Animated cursor elements for lower land
*/
static const AnimCursor _lower_land_animcursor[] = {
ANIM_CURSOR_LINE(0x2BB, 10)
ANIM_CURSOR_LINE(0x2BC, 10)
ANIM_CURSOR_LINE(0x2BD, 29)
ANIM_CURSOR_LINE(SPR_CURSOR_LOWERLAND_FIRST, 10)
ANIM_CURSOR_LINE(SPR_CURSOR_LOWERLAND_1, 10)
ANIM_CURSOR_LINE(SPR_CURSOR_LOWERLAND_LAST, 29)
ANIM_CURSOR_END()
};
@@ -54,9 +54,9 @@ static const AnimCursor _lower_land_animcursor[] = {
* Animated cursor elements for raise land
*/
static const AnimCursor _raise_land_animcursor[] = {
ANIM_CURSOR_LINE(0x2B8, 10)
ANIM_CURSOR_LINE(0x2B9, 10)
ANIM_CURSOR_LINE(0x2BA, 29)
ANIM_CURSOR_LINE(SPR_CURSOR_RAISELAND_FIRST, 10)
ANIM_CURSOR_LINE(SPR_CURSOR_RAISELAND_1, 10)
ANIM_CURSOR_LINE(SPR_CURSOR_RAISELAND_LAST, 29)
ANIM_CURSOR_END()
};
@@ -64,9 +64,9 @@ static const AnimCursor _raise_land_animcursor[] = {
* Animated cursor elements for the goto icon
*/
static const AnimCursor _order_goto_animcursor[] = {
ANIM_CURSOR_LINE(0x2CC, 10)
ANIM_CURSOR_LINE(0x2CD, 10)
ANIM_CURSOR_LINE(0x2CE, 29)
ANIM_CURSOR_LINE(SPR_CURSOR_PICKSTATION_FIRST, 10)
ANIM_CURSOR_LINE(SPR_CURSOR_PICKSTATION_1, 10)
ANIM_CURSOR_LINE(SPR_CURSOR_PICKSTATION_LAST, 29)
ANIM_CURSOR_END()
};
@@ -74,8 +74,8 @@ static const AnimCursor _order_goto_animcursor[] = {
* Animated cursor elements for the build signal icon
*/
static const AnimCursor _build_signals_animcursor[] = {
ANIM_CURSOR_LINE(0x50C, 20)
ANIM_CURSOR_LINE(0x50D, 20)
ANIM_CURSOR_LINE(SPR_CURSOR_BUILDSIGNALS_FIRST, 20)
ANIM_CURSOR_LINE(SPR_CURSOR_BUILDSIGNALS_LAST, 20)
ANIM_CURSOR_END()
};