(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
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@@ -324,6 +324,8 @@ void SlArray(void *array, size_t length, VarType conv);
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void SlObject(void *object, const SaveLoad *sld);
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bool SlObjectMember(void *object, const SaveLoad *sld);
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bool SaveloadCrashWithMissingNewGRFs();
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extern char _savegame_format[8];
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#endif /* SAVELOAD_H */
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