Fix tunnels underground view merge issue with custom bridgeheads.
This commit is contained in:
@@ -1181,7 +1181,7 @@ bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *prev)
|
||||
v->x_pos = gp.x;
|
||||
v->y_pos = gp.y;
|
||||
v->UpdatePosition();
|
||||
if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true);
|
||||
if (v->IsDrawn()) v->Vehicle::UpdateViewport(true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user