(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
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@@ -36,6 +36,9 @@ bool _window_maximize;
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uint _display_hz;
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uint _fullscreen_bpp;
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static uint16 _bck_resolution[2];
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#if !defined(UNICODE)
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uint _codepage;
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#endif
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static void MakePalette()
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{
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@@ -211,6 +214,9 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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switch (msg) {
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case WM_CREATE:
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SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
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#if !defined(UNICODE)
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_codepage = GetACP(); // get system codepage as some kind of a default
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#endif /* UNICODE */
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break;
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case WM_PAINT: {
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@@ -347,6 +353,17 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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return 0;
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}
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#if !defined(UNICODE)
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case WM_INPUTLANGCHANGE: {
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TCHAR locale[6];
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LCID lcid = GB(lParam, 0, 16);
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int len = GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, locale, lengthof(locale));
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if (len != 0) _codepage = _ttoi(locale);
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return 1;
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}
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#endif /* UNICODE */
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case WM_KEYDOWN: {
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// this is the rewritten ascii input function
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// it disables windows deadkey handling --> more linux like :D
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