(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.

This commit is contained in:
Darkvater
2007-03-07 18:58:28 +00:00
parent 5e1351b377
commit 2536a14abd
6 changed files with 149 additions and 77 deletions

View File

@@ -658,23 +658,23 @@ static inline void dir_free(DIR *d)
}
}
DIR *opendir(const wchar_t *path)
DIR *opendir(const TCHAR *path)
{
DIR *d;
UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box
DWORD fa = GetFileAttributesW(path);
DWORD fa = GetFileAttributes(path);
if ((fa != INVALID_FILE_ATTRIBUTES) && (fa & FILE_ATTRIBUTE_DIRECTORY)) {
d = dir_calloc();
if (d != NULL) {
wchar_t search_path[MAX_PATH];
bool slash = path[wcslen(path) - 1] == L'\\';
TCHAR search_path[MAX_PATH];
bool slash = path[_tcslen(path) - 1] == '\\';
/* build search path for FindFirstFile, try not to append additional slashes
* as it throws Win9x off its groove for root directories */
_snwprintf(search_path, lengthof(search_path), L"%s%s*", path, slash ? L"" : L"\\");
_sntprintf(search_path, lengthof(search_path), _T("%s%s*"), path, slash ? _T("") : _T("\\"));
*lastof(search_path) = '\0';
d->hFind = FindFirstFileW(search_path, &d->fd);
d->hFind = FindFirstFile(search_path, &d->fd);
if (d->hFind != INVALID_HANDLE_VALUE ||
GetLastError() == ERROR_NO_MORE_FILES) { // the directory is empty
@@ -705,7 +705,7 @@ struct dirent *readdir(DIR *d)
/* the directory was empty when opened */
if (d->hFind == INVALID_HANDLE_VALUE) return NULL;
d->at_first_entry = false;
} else if (!FindNextFileW(d->hFind, &d->fd)) { // determine cause and bail
} else if (!FindNextFile(d->hFind, &d->fd)) { // determine cause and bail
if (GetLastError() == ERROR_NO_MORE_FILES) SetLastError(prev_err);
return NULL;
}
@@ -748,7 +748,7 @@ bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb
{
// hectonanoseconds between Windows and POSIX epoch
static const int64 posix_epoch_hns = 0x019DB1DED53E8000LL;
const WIN32_FIND_DATAW *fd = &ent->dir->fd;
const WIN32_FIND_DATA *fd = &ent->dir->fd;
sb->st_size = ((uint64) fd->nFileSizeHigh << 32) + fd->nFileSizeLow;
/* UTC FILETIME to seconds-since-1970 UTC
@@ -878,13 +878,7 @@ void ShowInfo(const char *str)
int _set_error_mode(int);
#endif
#if defined(WINCE) && !defined(_tWinMain)
/* GCC crosscompiler for WINCE doesn't support wide version */
# define _tWinMain WinMain
#endif /* WINCE */
int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPTSTR lpCmdLine, int nCmdShow)
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
int argc;
char *argv[64]; // max 64 command line arguments
@@ -947,11 +941,15 @@ void GetCurrentDirectoryW(int length, wchar_t *path)
void DeterminePaths()
{
char *s, *cfg;
wchar_t path[MAX_PATH];
_paths.personal_dir = _paths.game_data_dir = cfg = (char*)malloc(MAX_PATH);
GetCurrentDirectoryW(MAX_PATH - 1, path);
#if defined(UNICODE)
TCHAR path[MAX_PATH];
GetCurrentDirectory(MAX_PATH - 1, path);
convert_from_fs(path, cfg, MAX_PATH);
#else
GetCurrentDirectory(MAX_PATH - 1, cfg);
#endif
cfg[0] = toupper(cfg[0]);
s = strchr(cfg, '\0');
@@ -972,10 +970,10 @@ void DeterminePaths()
_log_file = str_fmt("%sopenttd.log", _paths.personal_dir);
// make (auto)save and scenario folder
CreateDirectoryW(OTTD2FS(_paths.save_dir), NULL);
CreateDirectoryW(OTTD2FS(_paths.autosave_dir), NULL);
CreateDirectoryW(OTTD2FS(_paths.scenario_dir), NULL);
CreateDirectoryW(OTTD2FS(_paths.heightmap_dir), NULL);
CreateDirectory(OTTD2FS(_paths.save_dir), NULL);
CreateDirectory(OTTD2FS(_paths.autosave_dir), NULL);
CreateDirectory(OTTD2FS(_paths.scenario_dir), NULL);
CreateDirectory(OTTD2FS(_paths.heightmap_dir), NULL);
}
/**
@@ -1069,8 +1067,103 @@ int64 GetTS()
return (__int64)(value * freq);
}
/** Convert from OpenTTD's encoding to that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char
/**
* Convert to OpenTTD's encoding from that of the local environment.
* When the project is built in UNICODE, the system codepage is irrelevant and
* the input string is wide. In ANSI mode, the string is in the
* local codepage which we'll convert to wide-char, and then to UTF-8.
* OpenTTD internal encoding is UTF8.
* The returned value's contents can only be guaranteed until the next call to
* this function. So if the value is needed for anything else, use convert_from_fs
* @param name pointer to a valid string that will be converted (local, or wide)
* @return pointer to the converted string; if failed string is of zero-length
* @see the current code-page comes from video\win32_v.cpp, event-notification
* WM_INPUTLANGCHANGE */
const char *FS2OTTD(const TCHAR *name)
{
static char utf8_buf[512];
#if defined(UNICODE)
return convert_from_fs(name, utf8_buf, lengthof(utf8_buf));
#else
char *s = utf8_buf;
for (; *name != '\0'; name++) {
wchar_t w;
int len = MultiByteToWideChar(_codepage, 0, name, 1, &w, 1);
if (len != 1) {
DEBUG(misc, 0, "[utf8] M2W error converting '%c'. Errno %d", *name, GetLastError());
continue;
}
if (s + Utf8CharLen(w) >= lastof(utf8_buf)) break;
s += Utf8Encode(s, w);
}
*s = '\0';
return utf8_buf;
#endif /* UNICODE */
}
/**
* Convert from OpenTTD's encoding to that of the local environment.
* When the project is built in UNICODE the system codepage is irrelevant and
* the converted string is wide. In ANSI mode, the UTF8 string is converted
* to multi-byte.
* OpenTTD internal encoding is UTF8.
* The returned value's contents can only be guaranteed until the next call to
* this function. So if the value is needed for anything else, use convert_from_fs
* @param name pointer to a valid string that will be converted (UTF8)
* @return pointer to the converted string; if failed string is of zero-length
* @see the current code-page comes from video\win32_v.cpp, event-notification
* WM_INPUTLANGCHANGE */
const TCHAR *OTTD2FS(const char *name)
{
static TCHAR system_buf[512];
#if defined(UNICODE)
return convert_to_fs(name, system_buf, lengthof(system_buf));
#else
char *s = system_buf;
for (WChar c; (c = Utf8Consume(&name)) != '\0';) {
if (s >= lastof(system_buf)) break;
char mb;
int len = WideCharToMultiByte(_codepage, 0, (wchar_t*)&c, 1, &mb, 1, NULL, NULL);
if (len != 1) {
DEBUG(misc, 0, "[utf8] W2M error converting '0x%X'. Errno %d", c, GetLastError());
continue;
}
*s++ = mb;
}
*s = '\0';
return system_buf;
#endif /* UNICODE */
}
/** Convert to OpenTTD's encoding from that of the environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide
* @param name pointer to a valid string that will be converted
* @param utf8_buf pointer to a valid buffer that will receive the converted string
* @param buflen length in characters of the receiving buffer
* @return pointer to utf8_buf. If conversion fails the string is of zero-length */
char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen)
{
int len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, buflen, NULL, NULL);
if (len == 0) {
DEBUG(misc, 0, "[utf8] W2M error converting wide-string. Errno %d", GetLastError());
utf8_buf[0] = '\0';
}
return utf8_buf;
}
/** Convert from OpenTTD's encoding to that of the environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide
* @param name pointer to a valid string that will be converted
* @param utf16_buf pointer to a valid wide-char buffer that will receive the
* converted string
@@ -1080,55 +1173,13 @@ wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen)
{
int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, utf16_buf, buflen);
if (len == 0) {
DEBUG(misc, 0, "[utf8] error converting '%s'. Errno %d", name, GetLastError());
DEBUG(misc, 0, "[utf8] M2W error converting '%s'. Errno %d", name, GetLastError());
utf16_buf[0] = '\0';
}
return utf16_buf;
}
/** Convert from OpenTTD's encoding to that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char.
* The returned value's contents can only be guaranteed until the next call to
* this function. So if the value is needed for anything else, use convert_from_fs
* @param name pointer to a valid string that will be converted
* @return pointer to the converted string; if failed string is of zero-length */
const wchar_t *OTTD2FS(const char *name)
{
static wchar_t utf16_buf[512];
return convert_to_fs(name, utf16_buf, lengthof(utf16_buf));
}
/** Convert to OpenTTD's encoding from that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char
* @param name pointer to a valid string that will be converted
* @param utf8_buf pointer to a valid buffer that will receive the converted string
* @param buflen length in characters of the receiving buffer
* @return pointer to utf8_buf. If conversion fails the string is of zero-length */
char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen)
{
int len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, buflen, NULL, NULL);
if (len == 0) {
DEBUG(misc, 0, "[utf8] error converting wide-string. Errno %d", GetLastError());
utf8_buf[0] = '\0';
}
return utf8_buf;
}
/** Convert to OpenTTD's encoding from that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char.
* The returned value's contents can only be guaranteed until the next call to
* this function. So if the value is needed for anything else, use convert_from_fs
* @param name pointer to a valid string that will be converted
* @return pointer to the converted string; if failed string is of zero-length */
const char *FS2OTTD(const wchar_t *name)
{
static char utf8_buf[512];
return convert_from_fs(name, utf8_buf, lengthof(utf8_buf));
}
/** Our very own SHGetFolderPath function for support of windows operating
* systems that don't have this function (eg Win9x, etc.). We try using the
* native function, and if that doesn't exist we will try a more crude approach