Merge branch 'master' into jgrpp
# Conflicts: # CMakeLists.txt # COMPILING.md # src/console.cpp # src/console_cmds.cpp # src/console_internal.h # src/rev.cpp.in
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@@ -11,6 +11,7 @@
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#define CONSOLE_INTERNAL_H
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#include "gfx_type.h"
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#include <map>
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static const uint ICON_CMDLN_SIZE = 1024; ///< maximum length of a typed in command
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static const uint ICON_MAX_STREAMSIZE = 2048; ///< maximum length of a totally expanded command
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@@ -33,9 +34,9 @@ enum ConsoleHookResult {
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typedef bool IConsoleCmdProc(byte argc, char *argv[]);
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typedef ConsoleHookResult IConsoleHook(bool echo);
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struct IConsoleCmd {
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char *name; ///< name of command
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IConsoleCmd *next; ///< next command in list
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IConsoleCmd(const std::string &name, IConsoleCmdProc *proc, IConsoleHook *hook, bool unlisted) : name(name), proc(proc), hook(hook), unlisted(unlisted) {}
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std::string name; ///< name of command
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IConsoleCmdProc *proc; ///< process executed when command is typed
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IConsoleHook *hook; ///< any special trigger action that needs executing
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bool unlisted;
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@@ -54,25 +55,31 @@ struct IConsoleCmd {
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* - ";" allows for combining commands (see example 'ng')
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*/
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struct IConsoleAlias {
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char *name; ///< name of the alias
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IConsoleAlias *next; ///< next alias in list
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IConsoleAlias(const std::string &name, const std::string &cmdline) : name(name), cmdline(cmdline) {}
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char *cmdline; ///< command(s) that is/are being aliased
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std::string name; ///< name of the alias
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std::string cmdline; ///< command(s) that is/are being aliased
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};
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/* console parser */
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extern IConsoleCmd *_iconsole_cmds; ///< List of registered commands.
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extern IConsoleAlias *_iconsole_aliases; ///< List of registered aliases.
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struct IConsole
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{
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typedef std::map<std::string, IConsoleCmd> CommandList;
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typedef std::map<std::string, IConsoleAlias> AliasList;
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/* console parser */
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static CommandList &Commands();
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static AliasList &Aliases();
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/* Commands */
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static void CmdRegister(const std::string &name, IConsoleCmdProc *proc, IConsoleHook *hook = nullptr, bool unlisted = false);
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static IConsoleCmd *CmdGet(const std::string &name);
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static void AliasRegister(const std::string &name, const std::string &cmd);
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static IConsoleAlias *AliasGet(const std::string &name);
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};
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/* console functions */
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void IConsoleClearBuffer();
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/* Commands */
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void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc, IConsoleHook *hook = nullptr, bool unlisted = false);
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void IConsoleAliasRegister(const char *name, const char *cmd);
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IConsoleCmd *IConsoleCmdGet(const char *name);
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IConsoleAlias *IConsoleAliasGet(const char *name);
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/* console std lib (register ingame commands/aliases) */
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void IConsoleStdLibRegister();
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@@ -82,6 +89,5 @@ bool GetArgumentInteger(uint32 *value, const char *arg);
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void IConsoleGUIInit();
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void IConsoleGUIFree();
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void IConsoleGUIPrint(TextColour colour_code, char *string);
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char *RemoveUnderscores(char *name);
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#endif /* CONSOLE_INTERNAL_H */
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