Codechange: switch all video drivers to std::chrono for keeping time
On all OSes we tested the std::chrono::steady_clock is of a high enough resolution to do millisecond measurements, which is all we need. By accident, this fixes a Win32 driver bug, where we would never hit our targets, as the resolution of the clock was too low to do accurate millisecond measurements with (it was ~16ms resolution instead).
This commit is contained in:

committed by
Patric Stout

parent
d437445c67
commit
25f6851ca1
@@ -648,9 +648,9 @@ void VideoDriver_SDL::Stop()
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void VideoDriver_SDL::MainLoop()
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{
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uint32 cur_ticks = SDL_GetTicks();
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uint32 last_cur_ticks = cur_ticks;
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uint32 next_tick = cur_ticks + MILLISECONDS_PER_TICK;
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auto cur_ticks = std::chrono::steady_clock::now();
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auto last_cur_ticks = cur_ticks;
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auto next_tick = cur_ticks;
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uint32 mod;
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int numkeys;
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Uint8 *keys;
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@@ -690,7 +690,6 @@ void VideoDriver_SDL::MainLoop()
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DEBUG(driver, 1, "SDL: using %sthreads", _draw_threaded ? "" : "no ");
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for (;;) {
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uint32 prev_cur_ticks = cur_ticks; // to check for wrapping
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InteractiveRandom(); // randomness
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while (PollEvent() == -1) {}
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@@ -719,11 +718,11 @@ void VideoDriver_SDL::MainLoop()
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_fast_forward = 0;
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}
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cur_ticks = SDL_GetTicks();
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if (cur_ticks >= next_tick || (_fast_forward && !_pause_mode) || cur_ticks < prev_cur_ticks) {
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_realtime_tick += cur_ticks - last_cur_ticks;
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cur_ticks = std::chrono::steady_clock::now();
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if (cur_ticks >= next_tick || (_fast_forward && !_pause_mode)) {
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_realtime_tick += std::chrono::duration_cast<std::chrono::milliseconds>(cur_ticks - last_cur_ticks).count();
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last_cur_ticks = cur_ticks;
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next_tick = cur_ticks + MILLISECONDS_PER_TICK;
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next_tick = cur_ticks + std::chrono::milliseconds(MILLISECONDS_PER_TICK);
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bool old_ctrl_pressed = _ctrl_pressed;
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