Codechange: switch all video drivers to std::chrono for keeping time

On all OSes we tested the std::chrono::steady_clock is of a high
enough resolution to do millisecond measurements, which is all we
need.

By accident, this fixes a Win32 driver bug, where we would never
hit our targets, as the resolution of the clock was too low to
do accurate millisecond measurements with (it was ~16ms resolution
instead).
This commit is contained in:
Patric Stout
2021-02-17 14:46:19 +01:00
committed by Patric Stout
parent d437445c67
commit 25f6851ca1
7 changed files with 44 additions and 101 deletions

View File

@@ -1133,9 +1133,9 @@ static void CheckPaletteAnim()
void VideoDriver_Win32::MainLoop()
{
MSG mesg;
uint32 cur_ticks = GetTickCount();
uint32 last_cur_ticks = cur_ticks;
uint32 next_tick = cur_ticks + MILLISECONDS_PER_TICK;
auto cur_ticks = std::chrono::steady_clock::now();
auto last_cur_ticks = cur_ticks;
auto next_tick = cur_ticks;
std::thread draw_thread;
std::unique_lock<std::recursive_mutex> draw_lock;
@@ -1176,8 +1176,6 @@ void VideoDriver_Win32::MainLoop()
CheckPaletteAnim();
for (;;) {
uint32 prev_cur_ticks = cur_ticks; // to check for wrapping
while (PeekMessage(&mesg, nullptr, 0, 0, PM_REMOVE)) {
InteractiveRandom(); // randomness
/* Convert key messages to char messages if we want text input. */
@@ -1198,11 +1196,11 @@ void VideoDriver_Win32::MainLoop()
_fast_forward = 0;
}
cur_ticks = GetTickCount();
if (cur_ticks >= next_tick || (_fast_forward && !_pause_mode) || cur_ticks < prev_cur_ticks) {
_realtime_tick += cur_ticks - last_cur_ticks;
cur_ticks = std::chrono::steady_clock::now();
if (cur_ticks >= next_tick || (_fast_forward && !_pause_mode)) {
_realtime_tick += std::chrono::duration_cast<std::chrono::milliseconds>(cur_ticks - last_cur_ticks).count();
last_cur_ticks = cur_ticks;
next_tick = cur_ticks + MILLISECONDS_PER_TICK;
next_tick = cur_ticks + std::chrono::milliseconds(MILLISECONDS_PER_TICK);
bool old_ctrl_pressed = _ctrl_pressed;