(svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
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10
src/bridge.h
10
src/bridge.h
@@ -16,14 +16,16 @@ enum {
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/** Struct containing information about a single bridge type
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*/
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struct Bridge {
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Year avail_year; ///< the year in which the bridge becomes available
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byte min_length; ///< the minimum length of the bridge (not counting start and end tile)
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byte max_length; ///< the maximum length of the bridge (not counting start and end tile)
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uint16 price; ///< the relative price of the bridge
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Year avail_year; ///< the year where it becomes available
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byte min_length; ///< the minimum length (not counting start and end tile)
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byte max_length; ///< the maximum length (not counting start and end tile)
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uint16 price; ///< the price multiplier
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uint16 speed; ///< maximum travel speed
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SpriteID sprite; ///< the sprite which is used in the GUI
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SpriteID pal; ///< the palette which is used in the GUI
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StringID material; ///< the string that contains the bridge description
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StringID name_rail; ///< description of the bridge, when built for road
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StringID name_road; ///< description of the bridge, when built for road
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PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
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byte flags; ///< bit 0 set: disable drawing of far pillars.
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};
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