(svn r26209) -Codechange: remove some template magic and simplify some code
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@@ -122,7 +122,7 @@ void DisplaySplashImage()
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uint xoff = (_screen.width - width) / 2;
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uint yoff = (_screen.height - height) / 2;
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switch (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth()) {
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switch (BlitterFactory::GetCurrentBlitter()->GetScreenDepth()) {
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case 8: {
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uint8 *dst_ptr = (uint8 *)_screen.dst_ptr;
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/* Initialize buffer */
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