(svn r26209) -Codechange: remove some template magic and simplify some code

This commit is contained in:
rubidium
2014-01-02 22:41:58 +00:00
parent 456dba4889
commit 2618d960e3
28 changed files with 100 additions and 112 deletions

View File

@@ -123,7 +123,7 @@ static void InitPalette()
static void CheckPaletteAnim()
{
if (_cur_palette.count_dirty != 0) {
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
switch (blitter->UsePaletteAnimation()) {
case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
@@ -270,7 +270,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
{
SDL_Surface *newscreen, *icon;
char caption[50];
int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
bool want_hwpalette;
GetAvailableVideoMode(&w, &h);
@@ -398,7 +398,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
* appropriate event to know this. */
if (_fullscreen) _cursor.in_window = true;
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
blitter->PostResize();
InitPalette();