(svn r26209) -Codechange: remove some template magic and simplify some code

This commit is contained in:
rubidium
2014-01-02 22:41:58 +00:00
parent 456dba4889
commit 2618d960e3
28 changed files with 100 additions and 112 deletions

View File

@@ -1372,7 +1372,7 @@ static void ViewportDrawBoundingBoxes(const ParentSpriteToSortVector *psd)
*/
static void ViewportDrawDirtyBlocks()
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
const DrawPixelInfo *dpi = _cur_dpi;
void *dst;
int right = UnScaleByZoom(dpi->width, dpi->zoom);
@@ -1446,7 +1446,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
int x = UnScaleByZoom(_vd.dpi.left - (vp->virtual_left & mask), vp->zoom) + vp->left;
int y = UnScaleByZoom(_vd.dpi.top - (vp->virtual_top & mask), vp->zoom) + vp->top;
_vd.dpi.dst_ptr = BlitterFactoryBase::GetCurrentBlitter()->MoveTo(old_dpi->dst_ptr, x - old_dpi->left, y - old_dpi->top);
_vd.dpi.dst_ptr = BlitterFactory::GetCurrentBlitter()->MoveTo(old_dpi->dst_ptr, x - old_dpi->left, y - old_dpi->top);
ViewportAddLandscape();
ViewportAddVehicles(&_vd.dpi);