(svn r26209) -Codechange: remove some template magic and simplify some code

This commit is contained in:
rubidium
2014-01-02 22:41:58 +00:00
parent 456dba4889
commit 2618d960e3
28 changed files with 100 additions and 112 deletions

View File

@@ -895,7 +895,7 @@ static void DrawOverlappedWindow(Window *w, int left, int top, int right, int bo
dp->left = left - w->left;
dp->top = top - w->top;
dp->pitch = _screen.pitch;
dp->dst_ptr = BlitterFactoryBase::GetCurrentBlitter()->MoveTo(_screen.dst_ptr, left, top);
dp->dst_ptr = BlitterFactory::GetCurrentBlitter()->MoveTo(_screen.dst_ptr, left, top);
dp->zoom = ZOOM_LVL_NORMAL;
w->OnPaint();
}
@@ -2902,7 +2902,7 @@ void HandleMouseEvents()
if (click == MC_LEFT && _newgrf_debug_sprite_picker.mode == SPM_WAIT_CLICK) {
/* Mark whole screen dirty, and wait for the next realtime tick, when drawing is finished. */
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
_newgrf_debug_sprite_picker.clicked_pixel = blitter->MoveTo(_screen.dst_ptr, _cursor.pos.x, _cursor.pos.y);
_newgrf_debug_sprite_picker.click_time = _realtime_tick;
_newgrf_debug_sprite_picker.sprites.Clear();