(svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns
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@@ -46,9 +46,9 @@ static void BuildBridgeWndProc(Window *w, WindowEvent *e)
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for(i=0; i < 4 && i + w->vscroll.pos < _bridge.count; i++) {
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int ind = _bridge.indexes[i + w->vscroll.pos];
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SET_DPARAM32(2, _bridge.costs[i + w->vscroll.pos]);
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SET_DPARAM16(1, (_bridge_speeds[ind] >> 4) * 10);
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SET_DPARAM16(0, _bridge_material[ind]);
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SetDParam(2, _bridge.costs[i + w->vscroll.pos]);
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SetDParam(1, (_bridge_speeds[ind] >> 4) * 10);
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SetDParam(0, _bridge_material[ind]);
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DrawSprite(_bridge_sprites[ind], 3, 15 + i * 22);
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DrawString(44, 15 + i*22 , STR_500D, 0);
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