VarAction2: Adjust masking in GetNearbyTileInformation
This commit is contained in:
@@ -459,7 +459,7 @@ uint32 GetNearbyTileInformation(TileIndex tile, bool grf_version8, uint32 mask)
|
||||
|
||||
result |= tile_type << 24;
|
||||
}
|
||||
if (mask & 0xFF00) {
|
||||
if (mask & 0xFE00) {
|
||||
/* Return 0 if the tile is a land tile */
|
||||
byte terrain_type = (HasTileWaterClass(tile) ? (GetWaterClass(tile) + 1) & 3 : 0) << 5 | GetTerrainType(tile) << 2 | (tile_type == MP_WATER ? 1 : 0) << 1;
|
||||
result |= terrain_type << 8;
|
||||
|
Reference in New Issue
Block a user