Codechange: Set storage type of widget enums to WidgetID.

This commit is contained in:
Peter Nelson
2023-12-29 21:15:25 +00:00
committed by Peter Nelson
parent a0dfb76e34
commit 268e512fb8
60 changed files with 120 additions and 120 deletions

View File

@@ -11,7 +11,7 @@
#define WIDGETS_TOOLBAR_WIDGET_H
/** Widgets of the #MainToolbarWindow class. */
enum ToolbarNormalWidgets {
enum ToolbarNormalWidgets : WidgetID {
WID_TN_PAUSE, ///< Pause the game.
WID_TN_FAST_FORWARD, ///< Fast forward the game.
WID_TN_SETTINGS, ///< Settings menu.
@@ -49,7 +49,7 @@ enum ToolbarNormalWidgets {
};
/** Widgets of the #ScenarioEditorToolbarWindow class. */
enum ToolbarEditorWidgets {
enum ToolbarEditorWidgets : WidgetID {
WID_TE_PAUSE, ///< Pause the game.
WID_TE_FAST_FORWARD, ///< Fast forward the game.
WID_TE_SETTINGS, ///< Settings menu.