Codechange: Set storage type of widget enums to WidgetID.
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committed by
Peter Nelson
parent
a0dfb76e34
commit
268e512fb8
@@ -11,7 +11,7 @@
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#define WIDGETS_TOWN_WIDGET_H
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/** Widgets of the #TownDirectoryWindow class. */
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enum TownDirectoryWidgets {
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enum TownDirectoryWidgets : WidgetID {
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WID_TD_SORT_ORDER, ///< Direction of sort dropdown.
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WID_TD_SORT_CRITERIA, ///< Criteria of sort dropdown.
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WID_TD_FILTER, ///< Filter of name.
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@@ -21,7 +21,7 @@ enum TownDirectoryWidgets {
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};
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/** Widgets of the #TownAuthorityWindow class. */
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enum TownAuthorityWidgets {
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enum TownAuthorityWidgets : WidgetID {
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WID_TA_CAPTION, ///< Caption of window.
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WID_TA_ZONE_BUTTON, ///< Turn on/off showing local authority zone.
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WID_TA_RATING_INFO, ///< Overview with ratings for each company.
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@@ -32,7 +32,7 @@ enum TownAuthorityWidgets {
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};
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/** Widgets of the #TownViewWindow class. */
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enum TownViewWidgets {
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enum TownViewWidgets : WidgetID {
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WID_TV_CAPTION, ///< Caption of window.
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WID_TV_VIEWPORT, ///< View of the center of the town.
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WID_TV_INFO, ///< General information about the town.
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@@ -45,7 +45,7 @@ enum TownViewWidgets {
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};
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/** Widgets of the #FoundTownWindow class. */
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enum TownFoundingWidgets {
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enum TownFoundingWidgets : WidgetID {
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WID_TF_NEW_TOWN, ///< Create a new town.
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WID_TF_RANDOM_TOWN, ///< Randomly place a town.
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WID_TF_MANY_RANDOM_TOWNS, ///< Randomly place many towns.
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