(svn r4623) - Codechange: s/byte/PlayerID/
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@@ -27,7 +27,7 @@
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#define BTC 15
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typedef struct network_d {
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byte company; // select company in network lobby
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PlayerID company; // select company in network lobby
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byte field; // select text-field in start-server and game-listing
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NetworkGameList *server; // selected server in lobby and game-listing
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FiosItem *map; // selected map in start-server
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@@ -1004,7 +1004,7 @@ static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
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// and also makes able to give money to them, kick them (if server)
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// and stuff like that.
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extern void DrawPlayerIcon(int p, int x, int y);
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extern void DrawPlayerIcon(PlayerID pid, int x, int y);
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// Every action must be of this form
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typedef void ClientList_Action_Proc(byte client_no);
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