Run animations at the normal rate regardless of day length factor.

This commit is contained in:
Jonathan G Rennison
2016-03-02 18:36:53 +00:00
parent 0ab20d7f5c
commit 26fa77c5ee
5 changed files with 14 additions and 12 deletions

View File

@@ -34,6 +34,7 @@ static const int DAYS_IN_YEAR = 365; ///< days per year
static const int DAYS_IN_LEAP_YEAR = 366; ///< sometimes, you need one day more...
#define CURRENT_SCALED_TICKS (((((DateTicksScaled)_date * DAY_TICKS) + _date_fract) * _settings_game.economy.day_length_factor) + _tick_skip_counter)
#define SCALED_TICK_COUNTER ((((uint32)_tick_counter) * _settings_game.economy.day_length_factor) + _tick_skip_counter)
#define DATE_UNIT_SIZE (_settings_client.gui.time_in_minutes ? _settings_client.gui.ticks_per_minute : (DAY_TICKS * _settings_game.economy.day_length_factor))