Add client setting for whether to sync locale settings with server in multiplayer
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@@ -1750,6 +1750,7 @@ static SettingsContainer &GetSettingsTree()
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localisation->Add(new SettingEntry("locale.units_force"));
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localisation->Add(new SettingEntry("locale.units_height"));
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localisation->Add(new SettingEntry("gui.date_format_in_default_names"));
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localisation->Add(new SettingEntry("client_locale.sync_locale_network_server"));
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}
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SettingsPage *graphics = main->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS));
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