Add client setting for whether to sync locale settings with server in multiplayer

This commit is contained in:
Jonathan G Rennison
2022-01-21 01:37:15 +00:00
parent 82dec9a78a
commit 26fb0940c6
5 changed files with 22 additions and 0 deletions

View File

@@ -1750,6 +1750,7 @@ static SettingsContainer &GetSettingsTree()
localisation->Add(new SettingEntry("locale.units_force"));
localisation->Add(new SettingEntry("locale.units_height"));
localisation->Add(new SettingEntry("gui.date_format_in_default_names"));
localisation->Add(new SettingEntry("client_locale.sync_locale_network_server"));
}
SettingsPage *graphics = main->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS));