Add client setting for whether to sync locale settings with server in multiplayer

This commit is contained in:
Jonathan G Rennison
2022-01-21 01:37:15 +00:00
parent 82dec9a78a
commit 26fb0940c6
5 changed files with 22 additions and 0 deletions

View File

@@ -4101,6 +4101,14 @@ def = nullptr
post_cb = [](auto) { MarkWholeScreenDirty(); }
cat = SC_BASIC
[SDTC_BOOL]
var = client_locale.sync_locale_network_server
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = false
str = STR_CONFIG_SETTING_SYNC_LOCALE_SETTINGS_NETWORK_SERVER
strhelp = STR_CONFIG_SETTING_SYNC_LOCALE_SETTINGS_NETWORK_SERVER_HELPTEXT
cat = SC_BASIC
[SDT_BOOL]
var = vehicle.adjacent_crossings
def = true