Codechange: Use common source for well-known SysEx messages in Windows music drivers
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@@ -98,9 +98,11 @@ static void TransmitSysex(const byte *&msg_start, size_t &remaining)
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msg_start = msg_end;
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}
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static void TransmitSysexConst(const byte *msg_start, size_t length)
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static void TransmitStandardSysex(MidiSysexMessage msg)
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{
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TransmitSysex(msg_start, length);
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size_t length = 0;
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const byte *data = MidiGetStandardSysexMessage(msg, length);
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TransmitSysex(data, length);
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}
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/**
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@@ -370,12 +372,10 @@ const char *MusicDriver_Win32::Start(const char * const *parm)
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midiOutReset(_midi.midi_out);
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/* Standard "Enable General MIDI" message */
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static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 };
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TransmitSysexConst(&gm_enable_sysex[0], sizeof(gm_enable_sysex));
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TransmitStandardSysex(MidiSysexMessage::ResetGM);
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/* Roland-specific reverb room control, used by the original game */
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static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
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TransmitSysexConst(&roland_reverb_sysex[0], sizeof(roland_reverb_sysex));
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TransmitStandardSysex(MidiSysexMessage::RolandSetReverb);
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/* prepare multimedia timer */
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TIMECAPS timecaps;
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