TBTR: Tidy up includes

This commit is contained in:
Jonathan G Rennison
2023-03-24 21:56:11 +00:00
parent 1ad77f8697
commit 279e9c7ec6
4 changed files with 64 additions and 83 deletions

View File

@@ -8,45 +8,37 @@
/** @file tbtr_template_gui_main.cpp Template-based train replacement: main GUI. */
#include "stdafx.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "group.h"
#include "rail.h"
#include "strings_func.h"
#include "window_func.h"
#include "autoreplace_func.h"
#include "command_func.h"
#include "company_func.h"
#include "engine_base.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "tilehighlight_func.h"
#include "engine_gui.h"
#include "settings_func.h"
#include "core/geometry_func.hpp"
#include "rail_gui.h"
#include "network/network.h"
#include "zoom_func.h"
#include "textbuf_gui.h"
#include "core/backup_type.hpp"
#include "core/geometry_func.hpp"
#include "core/pool_func.hpp"
#include "engine_base.h"
#include "engine_func.h"
#include "engine_gui.h"
#include "gfx_type.h"
#include "group.h"
#include "network/network.h"
#include "newgrf_engine.h"
#include "rail_gui.h"
#include "rail.h"
#include "settings_func.h"
#include "spritecache.h"
#include "strings_func.h"
#include "table/sprites.h"
#include "table/strings.h"
// test creating pool -> creating vehicles
#include "core/pool_func.hpp"
#include "vehicle_gui_base.h"
#include "vehicle_base.h"
#include "textbuf_gui.h"
#include "tilehighlight_func.h"
#include "train.h"
#include "vehicle_base.h"
#include "vehicle_func.h"
#include "gfx_type.h"
#include "engine_func.h"
// drawing the vehicle length based on occupied tiles
#include "spritecache.h"
#include "vehicle_gui_base.h"
#include "vehicle_gui.h"
#include "viewport_func.h"
#include "window_func.h"
#include "window_gui.h"
#include "zoom_func.h"
#include "tbtr_template_gui_main.h"
#include "tbtr_template_gui_create.h"