Reject SpringPP games with huge airports or helis approaching oil rigs.
Huge airports are not supported. Annoyingly SpringPP has a bug where it uses the same ID for AT_INTERCONTINENTAL2 and AT_OILRIG. Consequently any aircraft approaching an oil rig in an SPP game will be using the wrong aircraft movement data, and this will go badly wrong as soon as the game is unpaused.
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@@ -4527,6 +4527,9 @@ STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity
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STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
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STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed
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STR_GAME_SAVELOAD_ERROR_HUGE_AIRPORTS_PRESENT :Savegame uses huge airports
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STR_GAME_SAVELOAD_ERROR_HELI_OILRIG_BUG :Savegame has a helicopter on approach to a buggy oil rig
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# Map generation messages
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STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
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STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
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