Merge branch 'signal_tunnels_bridges-sx' into jgrpp

Conflicts:
	src/saveload/extended_ver_sl.cpp
	src/saveload/extended_ver_sl.h
	src/settings_type.h
	src/signal.cpp
This commit is contained in:
Jonathan G Rennison
2015-08-02 18:45:32 +01:00
13 changed files with 613 additions and 31 deletions

View File

@@ -211,6 +211,14 @@ static Vehicle *TrainOnTileEnum(Vehicle *v, void *)
return v;
}
/** Check whether there is a train only on ramp. */
static Vehicle *TrainInWormholeTileEnum(Vehicle *v, void *data)
{
/* Only look for front engine or last wagon. */
if (v->type != VEH_TRAIN || (v->Previous() != NULL && v->Next() != NULL)) return NULL;
if (*(TileIndex *)data != TileVirtXY(v->x_pos, v->y_pos)) return NULL;
return v;
}
/**
* Perform some operations before adding data into Todo set
@@ -399,20 +407,41 @@ static SigInfo ExploreSegment(Owner owner)
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) continue;
DiagDirection dir = GetTunnelBridgeDirection(tile);
if (enterdir == INVALID_DIAGDIR) { // incoming from the wormhole
if (!(info.flags & SF_TRAIN) && HasVehicleOnPos(tile, NULL, &TrainOnTileEnum)) info.flags |= SF_TRAIN;
enterdir = dir;
exitdir = ReverseDiagDir(dir);
tile += TileOffsByDiagDir(exitdir); // just skip to next tile
} else { // NOT incoming from the wormhole!
if (ReverseDiagDir(enterdir) != dir) continue;
if (!(info.flags & SF_TRAIN) && HasVehicleOnPos(tile, NULL, &TrainOnTileEnum)) info.flags |= SF_TRAIN;
tile = GetOtherTunnelBridgeEnd(tile); // just skip to exit tile
enterdir = INVALID_DIAGDIR;
exitdir = INVALID_DIAGDIR;
}
if (HasWormholeSignals(tile)) {
if (enterdir == INVALID_DIAGDIR) { // incoming from the wormhole
if (!(info.flags & SF_TRAIN) && IsTunnelBridgeExit(tile)) { // tunnel entrence is ignored
if (HasVehicleOnPos(GetOtherTunnelBridgeEnd(tile), &tile, &TrainInWormholeTileEnum)) info.flags |= SF_TRAIN;
if (!(info.flags & SF_TRAIN) && HasVehicleOnPos(tile, &tile, &TrainInWormholeTileEnum)) info.flags |= SF_TRAIN;
}
enterdir = dir;
exitdir = ReverseDiagDir(dir);
tile += TileOffsByDiagDir(exitdir); // just skip to next tile
} else { // NOT incoming from the wormhole!
if (ReverseDiagDir(enterdir) != dir) continue;
if (!(info.flags & SF_TRAIN)) {
if (HasVehicleOnPos(tile, &tile, &TrainInWormholeTileEnum)) info.flags |= SF_TRAIN;
if (!(info.flags & SF_TRAIN) && IsTunnelBridgeExit(tile)) {
if (HasVehicleOnPos(GetOtherTunnelBridgeEnd(tile), &tile, &TrainInWormholeTileEnum)) info.flags |= SF_TRAIN;
}
}
continue;
}
} else {
if (enterdir == INVALID_DIAGDIR) { // incoming from the wormhole
if (!(info.flags & SF_TRAIN) && HasVehicleOnPos(tile, NULL, &TrainOnTileEnum)) info.flags |= SF_TRAIN;
enterdir = dir;
exitdir = ReverseDiagDir(dir);
tile += TileOffsByDiagDir(exitdir); // just skip to next tile
} else { // NOT incoming from the wormhole!
if (ReverseDiagDir(enterdir) != dir) continue;
if (!(info.flags & SF_TRAIN) && HasVehicleOnPos(tile, NULL, &TrainOnTileEnum)) info.flags |= SF_TRAIN;
tile = GetOtherTunnelBridgeEnd(tile); // just skip to exit tile
enterdir = INVALID_DIAGDIR;
exitdir = INVALID_DIAGDIR;
}
}
break;
}
default:
continue; // continue the while() loop
@@ -544,7 +573,9 @@ static SigSegState UpdateSignalsInBuffer(Owner owner)
assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL);
assert(dir == INVALID_DIAGDIR || dir == ReverseDiagDir(GetTunnelBridgeDirection(tile)));
_tbdset.Add(tile, INVALID_DIAGDIR); // we can safely start from wormhole centre
_tbdset.Add(GetOtherTunnelBridgeEnd(tile), INVALID_DIAGDIR);
if (!HasWormholeSignals(tile)) { // Don't worry with other side of tunnel.
_tbdset.Add(GetOtherTunnelBridgeEnd(tile), INVALID_DIAGDIR);
}
break;
case MP_RAILWAY: